Pricing an iPhone app is a strategic process. This article
goes over the price points and revenue models that are commonly used
for iPhone apps.
$0.99 - $1.99 "Impulse" Pricing Model
About half of the iPhone apps in the Top 100 cost $0.99 and there is
a direct reason for this. It is because this is the price in which
users are most likely to make impulsive purchases for an application
that looks appealing. We recommend using this model when your
application simply "nice to have". These are applications are are mildly
entertaining, solve a very basic problem, and were easy to create. But
also keep in mind that low priced iPhone apps need to be of high quality
to gain consumer interest.
$4.99 - $6.99 "Premium"
Pricing Model
Most of the applications in this price range are games that provide
the user and experience that aren't able to get with lower priced
applications. Obviously, the application is much more complex and of
higher quality than lower priced iPhone apps. People often pay top
dollar for brilliant design or crystal-clear intuitive graphics. This
basically means these applications usually focus heavily on user
interface graphics, to give it a more professional feel.
Non=game
apps that succeed at a higher price level don't usually have a extremely
unique use or highly intensive design, they simply solve a problem
better than any other applications. This price point is basically the
premium price point. It is meant for applications that are of higher
value than the impulse apps.
In addition, we recommend that any
application priced over $4.99 should have a trial version to go along
with it. This will let users try out the application and help them make a
decision of if the application is worth the money. Even if people don't
always buy the app, they definitely will create some sort of buzz if
the iPhone app is a quality one.
$7.99 to $9.99 "Leader"
Pricing Model
To place an application in this price range your application
basically has to be far superior than all other applications in its
category. It must do something, and do something better than any other
application by a long shot. We recommend this price range for large
software companies or establish iPhone development companies.
Over
$10 "Specialized" Pricing Model
This pricing model is only recommended for individuals or iPhone
development companies that have an expertise in an industry and really
have an understanding of how much their target market is willing to pay
for an iPhone application. This model also can be used for software
companies as an extension of their already existing product. For
example, if your company already has a solid customer base, you could
consider creating an application at this price point and marketing it to
your already in place customer base. These individuals already have a
clear understanding of the value your application will give them and are
more adept to purchase a higher priced iPhone app.
Overall, there
is a lot that goes into pricing your iPhone app. We recommend that you
do you research and understand the advantages and disadvantages when
pricing your iPhone app. Price it too low, and you could be missing out
on serious revenue. Price it too high, and the same thing happens. The
trick is to do it just right, and with the help of this article we hope
you have a clearer understanding of what goes into properly pricing an
iPhone application.